Project: engagement_recognition License: BSD Dependencies:
Used by:
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engagement_recognition/test/events/concrete/success_event_test.cppGo to the documentation of this file.00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2010, Worcester Polytechnic Institute 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of Worcester Polytechnic Institute. nor the names 00018 * of its contributors may be used to endorse or promote products 00019 * derived from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 */ 00034 #include <gtest/gtest.h> 00035 #include <vector> 00036 #include <string> 00037 00038 #include "../src/recognition/events/event_factory.h" 00039 00043 TEST(SuccessEventTestSuite, testConstructor) 00044 { 00045 Event event = SuccessEvent(); 00046 00047 EXPECT_EQ(EventFactory::getSuccessName(), event.getName()); 00048 EXPECT_EQ((unsigned)0, event.getAdditional().size()); 00049 } 00050 00054 TEST(SuccessEventTestSuite, testAdditionalConstructor) 00055 { 00056 std::vector<std::string> additional = std::vector<std::string>(); 00057 additional.push_back("red"); 00058 additional.push_back("blue"); 00059 additional.push_back("green"); 00060 00061 // Create the event 00062 Event event = SuccessEvent(additional); 00063 00064 EXPECT_EQ(EventFactory::getSuccessName(), event.getName()); 00065 EXPECT_EQ(additional.size(), event.getAdditional().size()); 00066 00067 // Make sure all the objects are equal 00068 for (unsigned c = 0; c < additional.size(); c++) 00069 EXPECT_EQ(additional.at(c), event.getAdditional().at(c)); 00070 00071 additional.clear(); 00072 00073 event = SuccessEvent(additional); 00074 00075 EXPECT_EQ(EventFactory::getSuccessName(), event.getName()); 00076 EXPECT_EQ((unsigned)0, event.getAdditional().size()); 00077 } |