Project: engagement_recognition License: BSD Dependencies:
Used by:
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engagement_recognition/src/recognition/recognizers/mutual_facial_gaze/mfg_mutual_facial_gaze_state.hGo to the documentation of this file.00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2010, Worcester Polytechnic Institute 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of Worcester Polytechnic Institute. nor the names 00018 * of its contributors may be used to endorse or promote products 00019 * derived from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 */ 00034 #ifndef _MFG_MUTUAL_FACIAL_GAZE_STATE_H 00035 #define _MFG_MUTUAL_FACIAL_GAZE_STATE_H 00036 00037 // Include the State class 00038 #include "../../states/state.h" 00039 00047 class MFGMutualFacialGazeState : public State 00048 { 00049 private: 00050 public: 00054 MFGMutualFacialGazeState(); 00055 00063 MFGMutualFacialGazeState(std::string actor, EventSink *sink); 00064 00065 ~MFGMutualFacialGazeState(); 00066 00072 static std::string type(); 00073 00081 Event received(std::string topic, engagement_srvs::RobotMutualFacialGaze::Request *message); 00082 00090 Event received(std::string topic, engagement_msgs::ActorIDStatus *message); 00091 00099 Event received(std::string topic, engagement_msgs::Performance *message); 00100 00108 Event received(std::string topic, engagement_srvs::RobotDirectedGaze::Request *message); 00109 00116 Event performingLookCallback(const engagement_msgs::Performance *msg); 00117 00124 Event recogMFGazeCallback(const engagement_srvs::RobotMutualFacialGaze::Request *msg); 00125 00132 Event recogDirGazeCallback(const engagement_srvs::RobotDirectedGaze::Request *msg); 00133 00140 Event visionLookCallback(const engagement_msgs::Performance *msg); 00141 00148 Event visionFacialGazeCallback(const engagement_msgs::Performance *msg); 00149 00156 Event engageStatusCallback(const engagement_msgs::ActorIDStatus *msg); 00157 }; 00158 00159 #endif // _MFG_MUTUAL_FACIAL_GAZE_STATE_H |