Project: engagement_recognition

License: BSD

Dependencies:

Used by: None

All Packages

Actor Member List

This is the complete list of members for Actor, including all inherited members.
Actor()Actor
Actor(std::string id)Actor
addEvent(std::string type, bool success, unsigned long start, unsigned long delay, unsigned long duration, std::string data)Actor
adjPairService(ros::Message *message)Actor
blue(const char *str,...)Loggable
createSemaphores()Actor [private]
cyan(const char *str,...)Loggable
debug(int level, const char *str,...)Loggable
dirGazeService(ros::Message *message, std::vector< std::string > objects)Actor
engaged_Actor [private]
error(const char *str,...)Loggable
facial_gaze_Actor [private]
fatal(const char *str,...)Loggable
getEngaged()Actor
getHandler()Actor
getID()Actor
getLogger()Loggable
getLooking()Actor
getPointing()Actor
getStatistics()Actor
green(const char *str,...)Loggable
handler_Actor [private]
id_Actor [private]
info(const char *str,...)Loggable
isFacialGaze()Actor
isLooking(std::vector< std::string > objects)Actor
isPointing(std::vector< std::string > objects)Actor
isSpeaking()Actor
Loggable()Loggable
logger_Actor [private]
looking_Actor [private]
mfGazeService(ros::Message *message)Actor
pointing_Actor [private]
purple(const char *str,...)Loggable
received(std::string topic, ros::Message *message)Actor
red(const char *str,...)Loggable
semaphore_Actor [private]
setEngaged(bool engaged)Actor
setFacialGaze(bool start)Actor
setHandler(Handler *handler)Actor
setLogger()Loggable
setLogger(std::string prefix)Loggable
setLogger(const char *prefix)Loggable
setLogger(ConsoleLogger *logger, std::string prefix)Loggable
setLogger(ConsoleLogger *logger, const char *prefix)Loggable
setLogger(std::string prefix, int color)Loggable
setLogger(const char *prefix, int color)Loggable
setLogger(ConsoleLogger *logger, std::string prefix, int color)Loggable
setLogger(ConsoleLogger *logger, const char *prefix, int color)Loggable
setLogger(ConsoleLogger *logger)Loggable
setLooking(std::vector< std::string > objects, bool start)Actor
setPointing(std::vector< std::string > objects, bool start)Actor
setSpeaking(bool start)Actor
speaking_Actor [private]
statistics_Actor [private]
updateDirGazeRecognizers(std::vector< std::string > objects)Actor
warn(const char *str,...)Loggable
yellow(const char *str,...)Loggable
~Actor()Actor
~Loggable()Loggable

engagement_recognition
Author(s): Brett Ponsler (bponsler (at) wpi (dot) edu)
autogenerated on Fri Sep 9 10:35:49 2011