Project: engagement_recognition

License: BSD

Dependencies:

Used by: None

All Packages

engagement_recognition/src/recognition/objects/engagement_objects.h File Reference

#include <vector>
#include <string>
#include "../events/event_sink.h"
#include <bml_msgs/Entity.h>
#include <engagement_msgs/Performance.h>
Include dependency graph for engagement_objects.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  objects

Functions

std::vector< std::string > objects::addObjects (std::vector< std::string > vec1, std::vector< std::string > vec2)
bool objects::areObjects (std::vector< bml_msgs::Entity > vec)
bool objects::contains (std::vector< std::string > vec1, std::vector< std::string > vec2)
std::vector< bml_msgs::Entity > objects::getEntitiesFromObjects (std::vector< std::string > vec)
std::vector< std::string > objects::getObjectsFromEntities (std::vector< bml_msgs::Entity > vec)
std::vector< std::string > objects::highestProbability (std::vector< std::string > objects, std::vector< float > probs)
bool objects::intersect (std::vector< std::string > vec1, std::vector< std::string > vec2)
bool objects::isFace (std::vector< bml_msgs::Entity > vec, std::string id)
void objects::keepHighest (engagement_msgs::Performance &msg)
bml_msgs::Entity objects::objectToEntity (std::string object)
bool objects::pertains (EventSink *sink, std::vector< std::string > objects)
std::vector< std::string > objects::removeObjects (std::vector< std::string > vec1, std::vector< std::string > vec2)
bool objects::same (std::vector< std::string > vec1, std::vector< std::string > vec2)
std::string objects::toString (std::vector< std::string > vec)

engagement_recognition
Author(s): Brett Ponsler (bponsler (at) wpi (dot) edu)
autogenerated on Fri Sep 9 10:35:48 2011